Esports is bigger than ever and will continue growing as more viewers turn to competitive Esports, and more games offer players the opportunity to compete. The rise in popularity is due to many ...
Earlier this month, Sliver.tv announced its partnership with the ESL and the DreamHack esports tournament series, which commits to plug-in their immersive virtual reality platform into 14 premier ...
FRANKLIN, Ind. (Inside INdiana Business) — Franklin-based Harena Data is partnering with Phenomena VR in Canada to launch a series of competitive virtual reality esports leagues. Harena Data, which ...
Virtex promises to put viewers on the ground, in the heat of the action, in 'CS:GO' and 'Counter-Strike 2'. Virtex aims to give esports viewers an unparalleled spectator experience–one which, if done ...
NoScope Gaming Powers India to Global Esports Glory as Vimalraj Jayachandran Wins First-Ever VR Tennis Esports World ...
VR eSports livestreaming platform Boom.tv has closed a seed funding round worth $3.5 million. Investment came from First Round Capital, Tandem Capital, Crosscut Ventures, Betaworks, Boost VC and ...
Almost everyone agrees eSports and virtual reality are growing markets, but there's plenty of disagreement on how fast they're going to grow. Deloitte Global today added its two cents to the growing ...
Sony has filed a patent for the PS VR2 that could enhance the esports viewing experience by offering more viewing angles, different commentators, and additional information. The patent also discusses ...
The growing number of virtual-reality devices about to hit the market is driving increased interest in developing game content for this space, according to the Game Developers Conference fourth annual ...
What a time it is to be alive. Putting aside plagues, climate change, and whatever that disagreeable family member just posted to Facebook, it's way cooler to be alive today than any other time in ...
With every eye glued to a computer screen at the Innovation Studio, the match began. The clacking of keyboards and the whirring of processor fans were drowned out by the cheering of students, as the ...
Once a year, accounting and consulting firm PwC sorts out its predictions for games, technology, and entertainment. This year, it is predicting moderate growth of a 6.3 percent compound annual growth ...
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