For most UNIX systems, Linux included, device drivers typically divide the work of processing interrupts into two parts or halves. The first part, the top half, is the familiar interrupt handler, ...
Just as you can often treat device registers as a memory-mapped struct, you can treat an interrupt vector as a memory-mapped array. In my last column, I suggested that you use casts sparingly and with ...
Callbacks are references to executable code that higher levels of software pass into a function. These callbacks have the ability to greatly increase the portability and reuse of embedded software, ...
Performance is a topic that never strays far from the mind of most embedded systems developers. However, relatively speaking, many of us have it easy. We develop soft real-time systems in which a few ...
What’s the biggest difference between writing code for your big computer and a microcontroller? OK, the memory and limited resources, sure. But we were thinking more about the need to directly ...
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