In a somewhat unusual technical/promotional blog entry called "Raising the Bar with Direct3D", Microsoft has released some additional details on the version of Direct3D for Xbox One, along with ...
Microsoft has long said, and we have reminded users, that DirectX 11 is not just a Windows 7 technology. The company promised that DirectX 11 will be availalbe for ...
The chains are loosening. DirectX still binds many PC games to Windows. Now, CodeWeavers expects CrossOver to support DirectX 11 by the end of the year, with Wine gaining compatibility shortly ...
So quick question, all the benchmarks I read and all the games I have run either DX9 or DX11. What ever happened to DX10 and DX10.1? Is there a reason those technologies were never really explored?
When a new OpenGL specification has been released, its merely the standardization of OpenGL extensions that have been around for a long time. Implicitly stating OpenGL is always behind Direct3D in ...
It doesn't seem all that long ago when Microsoft first started talking about what DirectX 10 would bring to game development. In fact, it was less than two years ago when we described the new pipeline ...
Square Enix plan on releasing a DirectX 11 client for Final Fantasy XIV on PC at the same time as the game’s upcoming Heavensward expansion. During a recent “Letter From the Producer” Q&A, Square ...
Now that the DirectX 11 capable Windows 7 operating system is officially launched along with the existing availability of AMD/ATI's DX11 capable Radeon 5000 series graphics cards, a few DX11 based ...
The latest flavor of the API suite that enables 3D animation and other multimedia effects remains exclusive to Windows 8 as Microsoft has no plans to port it over to Windows 7. Lance Whitney is a ...
The team behind Wine, the Windows compatibility layer for other operating systems, has announced the launch of Wine 3.0 - the first version to support both Direct3D versions 10 and 11 and with Android ...