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Rob Pardo developed his relentless focus on excellent game design when he was at Blizzard Entertainment, making games, such as StarCraft, Warcraft III, and World of Warcraft. He learned to ...
On July 3rd, 2014, after 17 years of working at Blizzard, Rob Pardo penned a farewell post on the Battle.net forums.He was leaving his role as Blizzard’s chief creative officer to “pursue the ...
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GDC 2010: Studio game design chief Rob Pardo lays out company's core game-making philosophies that drive high-quality hits. By Gamespot Staff on March 12, 2010 at 6:16PM PST.
Rob Pardo's legacy of steel. Blizzard's outgoing design chief has an eye for detail that will be keenly missed. Feature by Oli Welsh Former Editor-in-Chief ...
Rob Pardo, a former creative director who spent 17 years at Blizzard Entertainment, has launched a gaming startup in Irvine called Bonfire.As chief executive of Bonfire, Pardo recently raised $25 ...
Rob Pardo made a huge impact on games in his career at Blizzard Entertainment, the publisher behind genre-defining games such as World of Warcraft, StarCraft, and Diablo. He left last year and ...
Blizzard Entertainment’s Chief Creative Officer Rob Pardo is leaving the company to pursue an as yet unannounced opportunity, but he promises to let everyone know “when it’s ready. ...
We may earn a commission from links on this page. Longtime game designer and Blizzard executive Rob Pardo is leaving the company, he announced today. Pardo, who has been at Blizzard for 17 years ...
Blizzard Entertainment's chief creative officer Rob Pardo resigned yesterday after 17 years at the Californian studio. The decision came as a shock to the Blizzard fan community because it was ...
Rob Pardo, Blizzard's Senior Vice President of Game Design, is speaking at the Game Developers Conference in San Francisco this afternoon and WoW Insider is here live to catch it all. Though the ...